Showing posts with label story. Show all posts
Showing posts with label story. Show all posts

Thursday, July 5, 2018

Test Drive: Honda RS 150

Test Drive: Honda RS 150




I very much want being on two wheels than on four. The vibe of speed, responsiveness of a bike throttle, and for the most part exactly how instinctive the ride is influences me to need to ride more remote than I truly need to. Honda was sufficiently thoughtful to loan us one of their most recent bicycles, the RS150, to feel my requirement for speed. Propelled only this April, it's a bicycle numerous individuals have been sitting tight for. This is what we realized.

The RS150 leaves no space to question its hustling family. Forceful lines, a low-threw profile, and what Honda calls its "MotoGP DNA" all make for a bicycle that is worked for speed. The RS 150 conveys this forceful look from the sharp, lively LED front lamp that is flawlessly rakish, down to the tremendous brake rotors, cast wheels, and game situated undercowl. Regardless of its planned reason, the seat gave is wide and agreeable, with a lot of space to move around on, or even take a traveler easily along. The tail ends in a pointed tail light that drives the bicycle's confident position home. It's surely a good looking bicycle, however part of us wishes it had a couple of more points of interest all over to influence it to emerge as a Honda steed.

The RS150 runs a 4-stroke, 4-valve, 150cc DOHC fuel-infused motor. It gives 11.5kW of intensity at 9,000 rpm, and 13.5Nm of torque at 6,500 rpm. This is combined with a 6-speed transmission, and keeping that the numbers won't not appear that high in a flat out sense, remember at the top of the priority list that the bicycle is all of 111kg dry, so it's not really in excess of a motor with two wheels dashed on. The bicycle measures in at 1,941 x 699 x 977 mm, with a wheelbase of 1,275mm, and has 140mm of ground leeway. Ceasing is taken care of by pressure driven plate brakes front and back, and it has a back monoshock, keeping the swingarm on the ground. The bicycle is fuel-infused, and the tank conveys 4.3 liters of gas. You additionally get a computerized check group that is both cool-looking and very simple to peruse, however a tad on the little side, in case you're popping a fast look.

Where do I begin with this bicycle? I figured this bicycle would be a standard audit, with me taking the bicycle out a couple of days, appreciating it, composing it up, and proceeding onward to the following one. While it was for the most part the case, a couple of things ensured that I won't overlook this bicycle for a decent time yet.

Beginning the bicycle is pleasant. The motor is low, rumbly, and sounds like a creature keeping itself down. There's a considerable measure of motor between the wheels of this machine, and it makes no point of attempting to shroud that reality. The happy with seating may hush you into a misguided feeling that all is well and good however. The seat is wide, delicate, and has a lot of give. Later on, while stuck in rush hour gridlock, I would acknowledge both the set stature and delicate quality, which didn't squeeze the thighs, or squeeze the tailbone. The bicycle pops joyfully into equip, yet when you let go of the grip, you would do well to be prepared for it.

In the event that, in the wake of seeing the bicycle, you have any uncertainty regarding what it can do, click it into to begin with, pop the grip, and give the throttle a little wind. You'll see that the steady thundering was in truth a mammoth keeping down. This thing just rockets out the entryway. When you're in a genuine rush, you'll be experiencing the riggings in short request, and the entire time, it doesn't feel like the bicycle will come up short on push. It enjoys playing around the 6,000 check, so keep it cooking there, and you'll both be upbeat. RS 150 is additionally shockingly spry. It takes inclining exceptionally well, and keeping in mind that I didn't end up in a position where I expected to turn forcefully enough to need to countersteer, I have little uncertainty in my mind that it would oblige decisively. It will likely go lower than my valor would permit, however because of tight, squared-off tires, I chose not to push my good fortune. It's a hell of a ride, and luckily, the low weight that lets it simply fly, likewise makes the brakes exceptionally powerful in cleaning off speed. They complete tend to chomp all of a sudden, and whether that is an eccentricity that would have vanished with additionally riding or not, it's something you must know about. I've never truly been frightened of a bicycle previously, yet the power, low weight, and energy to alter course truly made me consider backing off from the throttle a bit.

All Globe, Smart prepaid loads now valid for one year



National Telecommunications Commission (NTC), Department of Information and Communications Technology (DICT), and Department of Trade and Industry (DTI) at the start of the year passed Memorandum Circular (MC) No. 05-12-2017, compelling Smart and Globe to extend the validity of all prepaid loads to one year. Today, the two telcos expressed their agreement and compliance with the said memorandum.

Beginning today, July 5, 2018, both Smart and Globe prepaid loads, in all categories, will now have one-year legitimacy. Globe beginning executing this strategy with their 300 pesos or more prepaid loads last January 6, however now they're conveying it to the lower than 300 pesos categories. 

Savvy, then again, will likewise broaden the heap legitimacy of their subnetworks Sun and TNT. This incorporates all heap divisions of Smart Prepaid, Smart Bro, TNT, Sun Prepaid, Sun Broadband Wireless Prepaid, Smart Link, Smart Marino, PLDT Prepaid Landline Plus and PLDT Home. 

Like Globe, Smart likewise executed this strategy for their more than 300 pesos or more loads back in January. Along these lines, today they'll be including the lower than 300 pesos divisions.

Wednesday, June 27, 2018

The Lone Archer and the Mighty Barbarian

This is a story about an attack on one of the villages in the world of Clash of Clans. The attacker who called himself Kingdom of the Blades viciously raided Lord Pavillion's village. The Kingdom of the Blades brought its mightiest army: golems, wizards, wall breakers, pekkas. Their heroes, the Barbarian King and the Archer Queen, trotted along as the army marched towards its latest victim.


Lord Pavillion's village looked deliciously abundant, with storages teeming of gold bars and elixirs. It looked like a feast to the bloodthirsty Blade soldiers. The Commander deployed a hog rider to lure the defender's clan castle, but nothing came out of it. The Commander smirked of the easy victory yet to come.


He released the golems to soak in all the damage the defenses will exude, followed by wizards clearing the path for the heroes. The wall breakers came in next breaking the high level walls of Lord Pavillion's village, and so the golems are free to target defenses within their range. The pekkas were deployed heading straight ahead with no surrounding buildings to distract them, and the Barbarian King and Archer Queen came in last. With the King protecting the Queen as she destroys buildings and defenses on her wake.


The Commander could smell victory. The smoke of the explosion and the image of the fallen defenses are proof. Although the tricky bit is in the middle, where the traps and bombs are hidden to protect the town hall. The x-bows on both sides of the town hall did their job, shooting and killing the wizards and golems. Those pesky hidden teslas taking the life out of the raging pekkas. But the raid was still successful, the army can be retrained, and heroes resurrected, but the gold and elixirs are bountiful and they have taken almost all of the resources, enough to rebuild the empire. To make it stronger, unconquerable.


The town hall was still standing, protected by two layers of walls that even the Archer Queen's arrows cannot reach. The Commander activated the Barbarian King and Archer Queen's ability. The King restored half of its health and summoned its minions and rage increasing his damage, breaking through the first layer of wall and soon destroying one x-bow. The Queen restored a quarter of her life, summoned some archers and used her invisibility cloak, making her invisible to the defenses. The x-bow on its side targeted the King, which made his health drain in 3 second tops. But his life has been taken out by a giant bomb cleverly laid on its path, with only his mini barbarians left to battle.


While that was happening, the Queen inflicted damage to the one x-bow left until her invisibility was gone and the x-bow started aiming for her again. And her health is too low; six blows and she was out. However, she had five summoned archers remaining, struggling to take out the x-bow while they die one by one. As only one archer left, her last shot took out the x-bow but the x-bow shot for one last time, which took the archer's final breath.


However, the Kingdom of the Blades still had one remaining soldier left, a barbarian summoned by the King. The attacker has two minutes and 12 seconds left to take down the town hall, and it all depended on this one tiny barbarian, slashing his sword to the wall attempting to break it.


And then it happened; a lone archer came out of Lord Pavillion's clan castle. It can't be. When the hog rider was deployed, this one archer should have came out, but it didn't. And now it is ruining the Commander's chance of wrecking that town hall into dust. This is a bug, Commander muttered angrily. He knows too well the archer can shoot over the walls and kill his one last troop.


"Why come out now?" The last barbarian asked the archer.


"Because I was scared. I was the only one here in the clan castle, and there's a whole army coming to cause havoc on our village. How am I meant to defend it?"


The barbarian thought he heard a sob being choked. It disgusted him, to think that this archer calls herself a soldier but fears to face death all on her own. An abomination to their blood and legacy. But at the same time, he feels his heart go out for her. She's only a low level archer, untrained and alone in that dark clan castle waiting for her doom.


"Are you the only one left?" The archer asks.


The barbarian nods, but realizes that the archer can't see him because of the walls between them. "Yes, But we have got what we came for. This mission is a success. Although a broken town hall could have increased the experience of our empire."


"It's almost time."


"It is," the barbarian answered. And then he heard it, the sound of a wall being shot by an arrow. The archer was shooting the walls down! "What are you doing?" he shouted over the sound.


"I am helping you. Take down the town hall, gain victory. This is what this is all about," she answered, between gasps of air as she continued to aim for the walls. "Our village can be redeemed. We will earn glory when it's time. But that time is not now."


The barbarian didn't waste any second. He slashed through the wall, along with the shots of the archer until it came tumbling down. As the smoke and dust evaporated, the last barbarian was greeted by a lovely face: the archer's face. And she was smiling.


"Go on. Destroy the town hall. Ally troops can't attack their own buildings, so you're on your own now."


"But this is treachery to your Commander!" The barbarian answered. She could be sentenced to death, or worse imprisoned in the Void, in the nothingness, where you become nothing as well.


"Hurry! You're running out of time!" She just commanded.


So the barbarian nodded his head and muttered, "Thank you." He started running to the town hall, and started hitting it with all his might. I am a mighty barbarian, the last of my kind in this mission. I am mighty, he thought to himself. But he was so busy thinking, and slicing with his sword that he didn't notice two bombs on both his sides, ready to explode at any second.


He looked at the archer with dreading eyes. And she laughed a maniacal laugh as the barbarian burst into nothingness right in front of her eyes.